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Infrastructure guide for Hytale multiplayer

Hytale Server Hosting Locations & Best Regions for Low Latency

Picking the right server location is the fastest way to improve responsiveness, reduce desync, and keep PvP and co-op feeling fair. This page maps each data center to the regions it typically serves best.

Pro tip: If your community is mixed-region, prioritize a central hub (Frankfurt, Dallas, Singapore) and tune tick/network settings after you’ve solved geography.

At a glance

Total locations
15
Europe
7
North America
5
APAC
3
Hytale Server hosting is available in Asia, Australia, Canada, Finland, France, Germany, India, Poland, UK and USA . This post will help you identify the best location for your Hytale server.

Why server location matters for Hytale

Hytale is real-time multiplayer. Location impacts combat feel, entity synchronization, player movement, and how “fair” interactions feel when players are spread across regions.

Gameplay impact

Responsiveness

Lower ping improves input feel, hit registration, and reduces “late” interactions.

Sync & desync

Better routing reduces rubber-banding and timing mismatches under load.

Retention

Players are far more likely to stick around when the server feels smooth and consistent.

Best practice:

Solve geography first (pick the best location for your players), then tune performance settings. Fixing location usually gives bigger results than tweaking minor config values.

Latency basics (distance, routing & peering)

Latency isn’t just physical distance. Routing quality, exchange proximity (IXPs), and congestion can make a “farther” location outperform a closer one.

Network fundamentals

Distance is the baseline

Closer is usually better, but it’s not the whole story-especially across borders/oceans.

Routing can surprise you

Backbone routes may take indirect paths. Strong hubs often win for mixed-region communities.

If your community spans multiple countries, your “best” location is usually the one with the most consistent routing for the majority-not necessarily the closest for a small minority.

Note that regardless of which location you choose your players connection can be interrupted by DDoS attacks. If this is effecting you, you may need to attach Hytale DDoS protection to your server to stay online and reachable.

Locations we offer & which regions they suit

Use these recommendations as a starting point. The best choice depends on where most players are located and whether your community is single-region or mixed-region.

15 data centers

Europe (UK, Western & Central)

London, UK Best for UK/Ireland + Western EU
UK Ireland Benelux France (north)
Strong choice for English-speaking EU communities; great baseline for UK + nearby Western Europe.
Frankfurt, Germany Best for multi-EU / Central & Eastern Europe
Germany Central EU Eastern EU Nordics (often OK)
One of the most reliable “hub” options for mixed EU servers-often a top pick for broad European audiences.
Roubaix, France Best for France + Benelux + Southern UK
France Benelux UK (south) Spain (north)
Great Western Europe option; useful if your server is heavily France/Benelux weighted.
Gravelines, France Best for Western EU (routing alternative)
France Benelux UK (south) Germany (west)
Useful alternative path for Western EU communities; consider it if you want a France-adjacent region mix.
Strasbourg, France Best for France + Germany border region
France Germany (south/west) Switzerland Austria (west)
A balanced option for border-region communities and mixed France/Germany player bases.
Warsaw, Poland Best for Eastern Europe
Poland Eastern EU Baltics Germany (east)
Ideal if most players are based in Poland/Eastern Europe and you want the lowest local latency.
Helsinki, Finland Best for Nordics + Baltic region
Finland Nordics Baltics Southern EU (higher)
Great for Northern Europe communities; less ideal if most players are Southern/Central EU.

North America

Montreal, Canada Best for Eastern Canada + Northeast US
Canada (east) US Northeast US East US West (higher)
A strong choice for NA-East communities, especially if your players are clustered in Canada/NE US.
Virginia, USA Best for US East + broad NA routing
US East Canada (east) Central US US West (higher)
Excellent east-coast hub for US-based communities. Often a safe default if most players are east of the Mississippi.
Miami, USA Best for Southeast US + LATAM routes
US Southeast Caribbean Latin America US West (higher)
Good choice when your community includes Southeast US and southbound international traffic.
Dallas, USA Best for Central US + mixed NA
Central US US East US West Mexico (north)
A strong “middle ground” when your players are split between coasts. Often the most balanced option for NA-wide servers.
Oregon, USA Best for US West + Pacific region
US West Western Canada US East (higher) EU (higher)
Pick this when most players are west-coast or in the Pacific region and you want the lowest local ping.

Asia-Pacific (APAC)

Singapore, Asia Best for Southeast Asia + nearby regions
SEA East Asia (often OK) Oceania (playable) EU/NA (high)
A primary connectivity hub for SEA communities; a common “center” when players are spread across nearby APAC regions.
Mumbai, India Best for India + South Asia
India South Asia Middle East (some routes) EU/NA (high)
Choose Mumbai if the majority of your players are in India/South Asia and you want the best local experience.
Sydney, Australia Best for Australia + Oceania
Australia New Zealand SEA (playable) EU/NA (high)
The go-to for AU/NZ communities. If most players are in Oceania, Sydney will feel dramatically better than non-local regions.
Want the fastest decision?

If >70% of your players are in one area, choose the closest regional location. If you’re mixed-region, choose a hub (Frankfurt, Dallas, Singapore) and optimize configs after. Get up and running instantly in any of these locations with our Hytale Hosting service.

Choosing a location for mixed-region servers

Global communities can’t make everyone perfectly happy. The goal is fairness and consistency-minimize extreme disadvantages and avoid “one group feels great, the other feels awful.”

Decision framework

Pick a central hub

Frankfurt (EU), Dallas (NA), Singapore (SEA) are usually best for mixed audiences.

Avoid edge choices

Edge regions are great locally but can punish remote players on timing-sensitive gameplay.

Scale by community

If you grow into multiple regions, consider multiple servers instead of forcing one global location.

After you pick your region, your next wins come from tuning entity limits, view/simulation settings, and networking parameters. That’s covered in the Hytale optimization guide.

FAQ

Quick answers for the most common “which region should I choose for my Hytale server?” questions.

Common questions
Which location should I pick for a UK + EU community?
If most players are UK/Ireland, choose London. If your community is broadly European (including Central/Eastern Europe), Frankfurt is often the most balanced choice.
What’s the best “one server for all of Europe” location?
Frankfurt is usually the safest bet for a mixed EU audience because it’s a major connectivity hub and tends to keep latency consistent across multiple countries.
My players are split between US East and US West-what do I do?
Choose Dallas for the best balance. If one side is a clear majority, prioritize that coast (Virginia for East, Oregon for West).
Should I use Singapore or Sydney for SEA + Australia?
If most players are in SEA, pick Singapore. If most players are in Australia/NZ, pick Sydney. If it’s truly mixed, Singapore can be a workable compromise, but Sydney will feel best for Oceania.
Does location matter more than optimization settings?
For most communities, yes. Location affects every interaction. Optimization helps after you’ve chosen the best regional baseline.

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